This boxed games refers to the most important events that happened in
the first 150 years of the Roman Empire. The System rules are inspired
by Optimus Princeps and Spartacus Imperator.
Traianus Imperator mixed the previous games and add new ideas (huge
battle, Terra incognita…) and new scenarios.
There are 3 kinds of battles: skirmish, battle, huge battle and rules for
Siege Battle, Bounty, frozen river, pontoon bridge, Barbarians troops
hidden, Eagles of the legions to save, Vexillation etc.
Click on thumbnails to enlarge images
Four maps (printed on two
432 5/8” die cut counters;
Four Player Aid Cards;
40 playing cards;
Rule booklet with scenarios
and an historical commentary
1 turn = 1 season;
1.000-2.000 men for infantry;
500-1.000 for the cavalry
Patrick Receveur &
Amaury de Vandiere
Roman Empire, I - II century AD.
Traianus Imperator (working title). A game by Patrick Receveur
To be published in:
Note: All samples are
prepublication versions, may
change in the final Acies game art